Sad Punks in Bars: Production Blog 5 (feat. Sam Barlow)

In this edition of our video game production blog, we talk to our founder Sam Barlow about what he’s listening to lately, a look back on the best games of the year, and what’s next for Half Mermaid after Project Ambrosio. The following is an edited transcript of a conversation between him and Jeff Petriello […]

Ghost Hunting in the Time Spiral: Production Blog 4

In this edition of our video game production blog, we talk spooky stories (when do we not), new consoles, old movies, hiring in a pandemic, and more. The following is an edited transcript of a conversation between Natalie Watson (our Associate Producer) and Jeff Petriello (our Producer). Listen to that convo here: Jeff Petriello: Hello! […]

Why Am I Making a Horror Game?

My first loves in computer games were all horror. In fact gaming led me to horror before I’d fully realized what genres were and that I had to pick some in order to define my tastes.

The Magic of the Cut

In a game, handing over the power of the cut to the player is to give them a magical power. Teleportation, transmutation, time travel. All the possibilities of the cut. 

Steamy Stream Queens: Production Blog 2

  In this edition of our video game production blog, we talk game reviews, livestreaming on Steam, content marketing and more. The following is an edited transcript of a conversation between Natalie Watson (our Associate Producer) and Jeff Petriello (our Producer). Listen to that convo here: Jeff Petriello: Hello, welcome to the Half Mermaid Production […]

Sign in to the Crime Scene: Production Blog 1

The following is an edited transcript of a conversation between Natalie Watson (our Associate Producer) and Jeff Petriello (our Producer). Listen to that convo here: An Introduction Jeff: Hi Natalie! Natalie: Hi Jeff! J: Where are you? N: I’m in Brooklyn right now. I left the house for the first time today because I was […]